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AI Insights · Timothy · October 2022

Top 5 Racing Games on Android in Norway Q3 2022

Discover the performance trends of the top 5 racing games on the Android platform in Norway during the third quarter of 2022, including download rates, revenue, and active user data.

Top 5 Racing Games on Android in Norway Q3 2022

During the third quarter of 2022, the top 5 racing games on the Android platform in Norway showcased varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active users.

Race Master 3D - Car Racing from SayGames Ltd experienced fluctuations in weekly downloads, peaking at approximately 1.7K in mid-July before declining to around 700 by the end of September. Weekly revenue also varied, reaching around $163 in early July and showing a slight increase to $108 in early September. The game saw a peak in weekly active users at around 6.9K in mid-July, gradually decreasing to about 4.9K by the end of the quarter.

Snow Race! by GOODROID, Inc. showed a strong start in weekly downloads, hitting nearly 2K in early July, but this number steadily declined to around 271 by the end of September. Weekly active users followed a similar trend, starting at 1.9K in mid-July and dropping to 458 by the end of the quarter.

Bridge Race from Supersonic Studios LTD maintained a relatively stable download rate, peaking at 879 in early August and ending the quarter with about 494 downloads per week. The game’s weekly active users showed consistent engagement, hovering around 3K throughout the quarter. Revenue remained minimal, fluctuating between $1 and $13.

Pocket Champs: 3D Racing Games by Madbox saw a significant increase in weekly revenue, peaking at approximately $1.7K in early August. Weekly downloads also surged, reaching about 1.9K in early August and maintaining a stable rate around 1.6K towards the end of September. Active users increased dramatically from 68 in late June to 3.8K by the end of September.

Towing Race by Rollic Games experienced a steady rise in weekly downloads, peaking at around 1.2K in mid-September. Weekly revenue also saw an increase, reaching up to $45 in mid-September. The game’s active users grew from 137 in late June to 1.5K by the end of the quarter.

These insights highlight the dynamic nature of the mobile gaming market. For more detailed data and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022